A DEEP INSIGHT
INTO YOUR CHILDREN’S EXPRESSIONS
Video games are an integral part of every household. It is just a matter of time before your children will start playing on their mobile devaices, consoles, PC or VR. As parents, we love to see that our children are expressive, but not being affected by negative emotions.
Using emotional artificial intelligence, entertAIn family offers a easy way to help families following the emotional development of their children. We can analyze the emotions, just through listening to children’s expressions while they are playing.
UNDER THE HOOD
BASIC FUNCTIONALITIES

Listen to emotions. Our researches showed that of all emotions, there are two that matter the most to parents in gaming context: Is my shy kid getting more expressive or is my kid affected by violence? We adress both by analyzing the childrens voice in real-time to derive two key insights: Expression and aggression.
On the parent dashboard, you can add your children and check when they are online. Set limits for anger to get notifications, whenever the negative expressions are too high. Beside real-time monitoring, entertAIn family makes it easy for you to follow your children’s emotional development. entertAIn family keeps a history of the emotions in the last week, month or even years.


NEW DEPTH OF IMMERSION
FULL VR INTEGRATION
Emotion input brings unchallenged depth of immersion into your games, espacially in a VR scenario. Using embedded microphones is a non-invasive way to capture your players’ feelings. entertAIn play performs excellent on mobile VR as well as stand-alone HMDs.
1.LISTEN
Catch your kid‘s voice via
microphone. VAD distinguishes human voice from background noise.
2.DETECT
Analyzing over 6,000 charateristics in the voice, the app identifies kid‘s current emotion and its intensity in real time.
3.MONITOR
Based on the emotions, you can now see their expression and anger in realtime and get notifications if necessary.
MULTIPLATFORM
ACCESS EVERYWHERE
Combining the science of AI and state-of-the-art web technologies will allow you to access your monitoring dashboard and see your children’s emotions on every device from anywhere in the world.
Non intrusive monitoring of emotions gives the parent the best overview to make decisions logically that maximizes the benefit of video games of while minimizing any possible negative side effect.
Real-time: Monitoring emotions in real-time
Long term: reports over any period of time
Non intrusive: Notifications put you in control
Passive: Children don’t even notice it
Web-based: Mobile, PC, etc.

INFORMATION TO-GO
DOWNLOAD HERE
entertAIn play
FACT SHEET
entertAIn play brings imersion to the next level by detecting your players’ emotion. Find more information the factsheet.
TECHNICAL
DOCUMENTATION
entertAIn play is a lightweight unity plugin, easy to integrate into any project. Download our technical documentation for more information.
PERSONAL CONTACT
GET IN TOUCH WITH audEERING
Are you interested in how entertAIn family can help you raise your children in this modern age? Our team at audEERING is ready to help!
YOUR PERSONAL CONTACT
MORE PRODUCTS ?
THE entertAIn FAMILY

entertAIn play
AI for video games
entertAIn play is a plugin for the Unity game engine. Drag & drop emotion recognition from audio for your video games.

entertAIn observe
AI for play-testing
How does your player feel about your game? entertAIn observe gives you insight into your players’ emotions.
QUESTIONS ON entertAIn family?
FIND ANSWERS IN OUR FAQ
How many emotions can entertAIn play distinguish ?
The emotions are categorized based on latest psychological models. In this models, we have an emotional space based on “pleasantness, urgency, dominance”. From these core dimensions, all other states can be identified. entertAIn play model distinguishes between six different core emotions which are most common for the game industry. Other models in the SDK can distinguish up to 48 emotions.
- Dimensions with confidence level:
- Pleasantness
- Urgency
- Dominance (Control)
- Emotions
- Sadness
- Boredom
- Anger
- Excitement
- Relaxation
- Happiness
Mixture of these numbers can result in identifying any emotional state.
For example, high urgency, low pleasantness and low control means fear.
Which microphone quality is needed for entertAIn play?
audEERING’s technology has been tested on a variety of embedded microphones and headsets. As a rule-of-thumb, the better the quality and lower the noise, the higher the accuracy. The ADC sampling rate should be at least 16 kHz, with min. depth 8-bit (u-law). The processing of audio captured via remote wireless microphones is also possible.
How long must an audio sample be for emotion detection?
From a technical perspective, the model is returning the result in real-time (every frame). The longer the audio received by the emotion model, the higher is the accuracy of the result. Very long utterances, however, balance themselves out, as the emotional reaction of a human does not last infinite.
In practice, the return interval should be at least half a second for reliable emotion detection, and no longer than 12 seconds. This can be totally adjusted to the scenario in the game. Another practice is to get the values in short 1 second intervals and sum them up to see if they reach a threshold.
How can I test entertAIn play?
There are developer licences available. Do not hesitate to contact our Director Business Development Bernd Zeilmaier. He is glad to help you with business solutions, licencing options and details.
Can you combine emotions?
You can freely create new values by combining available emotions into new emotional states. For example, Happiness and Urgency can be combined into Motivation.
This creates almost infinite possibilities for any gaming scenario.
From a technical perspective, you get a JSON object with emotion results in every frame. Each emotion has a value and you can set a threshold for it based on your scenario.